He now works with his wife on her cooking blog Love & Lemons.Ġ1:25 - How Metroid Prime Trilogy Consistently Kept 60FPSĠ5:05 - Jack Tried To Kill Skytown/How Skytown Was CreatedĠ8:55 - Jack Stopped MP3 From Having Water In Itġ0:22 - Jack Killed Off A Dark Water Effect That Tanabe Had For Prime 2ġ6:49 - Dark Sanctuary Fortress Was The Only Area That Wasn’t Based On Original Dark Aether Conceptġ8:12 - Tilt Of Camera During Platforming/Original Concept For Platforming In First PersonĢ1:10 - Original Concept For The Thermal VisorĢ3:16 - Michael Kelbaugh Hated Jack’s Original Dark Visor IdeaĢ4:01 - Echo Visor Inspired By Ben Affleck’s Daredevil MovieĢ4:44 - Biggest Difficulty Of Visors Was Keeping 60FPS/Scan Visor In MP3/How To Create Bloom LightingĢ9:18 - Visor Effects Weren’t Difficult To ImplementĢ9:44 - Difference Between Specular And Diffuse Lighting/How Samus Reflections Were Implementedģ2:34 - How Fog Was Created For Splinter Hive Areaģ3:24 - Nintendo Never Wanted Metroid Prime To Be A TPS/Shigeru Miyamoto Realising How Important Metroid Is In The Westģ5:10 - Creating The Morph Ball Camera/Mark Haigh Hutchinson Needs More Praiseģ6:12 - How The R.U.D.E Engine Was Created/Early Days Of Retro StudiosĤ1:30 - Moments Jack Realised That Metroid Prime Was Something SpecialĤ5:20 - Jack Left Retro Studios Because Of Metroid Fatigue & Technical Limitations With Wii HardwareĤ9:35 - Retro Studios Overhaul During MP2 Reinvigorated The Team/MP3 Was When Retro Got More Autonomyĥ2:04 - Problems When First Forming Armature Studiosĥ4:22 - Nintendo’s Approach To Game Design/Problems With Western Game Designĥ6:30 - Financing Of Game Prototypes/Business In The West Vs Japanġ:03:20 - A Lot Of People Can Design A Game But Cant Build A Game/Time Is Needed To Polishġ:05:10 - Bluepoint Games Are Great At Remasters/Remastering Gamesġ:06:56 - Jack’s Wifes Cook Books/Jack Does Miss Being In The Game Industryġ:09:04 - Where To Follow Jack Mathews/Love & Lemonsġ:09:40 - Jack Puts Rumours To Rest That He Doesn’t Like Metroid Prime 2 We went onto found Armature Studios and work on games like Recore and Batman Arkham Origins: Black Gate. That being said, the project seems to be canceled given a recent leak that comes via a few different sources, but the original source comes from a leaked document that showcases the Sheik title planned between the years 20.Jack Mathews is a game designer who is most well known for being technical lead engineer on the Metroid Prime Trilogy. It was an awesome storyline when Ocarina was first released, making the prospect at a standalone game seem immensely appealing. Former Retro Studios artist Sammy Hall has shared looks at the alleged game before with artwork of Sheik. Sheik has the appearance of a male Sheikah, but it is later learned in the games that it is actually Princess Zelda in disguise.
This is the same studio that is also currently working on Metroid Prime 4. We first made Sheik in Ocarina of Time back in 1998, but what if she had her own game entirely? It almost happened, and following our previous feature talking about why we'd like to Zelda get her own game courtesy of our own Jason Guisano, the surfaced canceled Sheik adventure has captured our hearts and attention.Ī recent leak spotted by Source Gaming's EIC features a canceled Sheik-focused game that was seemingly in development from Retro Studios.